![]() Right now, this is what it’s known to the date: ![]() What you can’t is have more than one Fuel Switch installed on the same part, and this is where most Fuel Switches authors are stomping their own toes. On a rule of thumb, it’s possible to have more than one Fuel Switch installed on KSP. It’s highly probable that you will have problems on installing more than on Fuel Switch on your KSP, because some of them install themselves on the parts without caring about any other one already there. However, and you as an user must be aware of it, some Fuel Switches don’t cope very well with others. had brute forced its way (that breaks some Add'Ons). It provides services to Add'On authors and fixes automatically some problems.Ĭurrently, the following services are available:Īutomatically restores Resources changed by Fuel Switches.Īs the title says, KSP-Recall detects when something changed on the craft (while Editing it) and tries to restore the Resources as intended by the Add'On authors, brute forcing the right way over the KSP 1.9.x. This is not intended to be "used" by end-users. You need to have Module Manager 4.0.2 or newer installed. This release has no hard dependencies anymore. Stackable parts may not be correctly refunded when stored on a Inventory Part
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